Nubble Deluxe

 

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Nubble Deluxe

£29.99 ex Vat

£35.99 incl Vat+FREE delivery

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Everyone loves Nubble! - teachers, pupils and parents. This educational computer software is the perfect way for pupils to sharpen their numeracy skills. The range is now joined by the a new high resolution version of Nubble! that includes a Headstart option in which between 10 and 50 hexagons are randomly covered over at the start of the game. This means that children are immediately immersed in the heart of the game and a full game can be completed quickly at the start or the end of a lesson or at home.

Product code: VI- Nubble Deluxe


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  • Key Stage 1: 5 to 7 yrs
  • Key Stage 2: 7 to 11 yrs
  • Key Stage 3: 11 to 14 yrs

This is the verdict of maths teacher Ed Crocombe when he tried out the game.

“The new Headstart feature makes Nubble! into a package that can be used every day and for schools like mine based on a secondary system it is great. I suffer from children arriving to my lessons having come from different parts of the school, unlike the traditional primary setup. Using the headstart feature I can actively engage the children as they arrive, thus utilising the normally dead 5 to 8 minutes at the start of each lesson. The mental arithmetic skills developed playing Nubble! are so important right through to GCSE and it is those children who critically fall on the C to D grade border who would benefit from this regular reinforcement in a fun game scenario which is what Nubble! does so well.”

Ed Crocombe - Advanced Skills Teacher, Ferndown Middle School, Dorset

Summary of the Rules of Nubble!

Players take turns to throw four dice and, using the numbers thrown, generate a whole number between 1 and 100. For example: (6 + 4) x (3 + 1) = 40. The player clicks the number on the Nubble! board and scores points depending on which number they have chosen. The highest numbers score the most points. Players score bonus points by making a Nubble! move. This is when the chosen number creates a triangle of three adjacent counters on the board. Double bonus points are scored by making a Nubble! move on a prime number – this is a double Nubble! move. The game ends when there is a continuous path of counters from hexagon 1 to hexagon 100. The winner is the player with the highest score.

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