# Bounceback Educational Games For Maths Still A Top Choice

Although developed a few years ago Bounceback 7 educational software featuring a comprehensive range of games for maths is still high on the list of teaching resources used in schools and now at home.

Maths is a critical subject area especially now Ofqual and the government are reviewing the subject areas able to be taken at GCSE. Claims that exams have become dumbed down, teachers coerced into teaching to test and exam boards caught coaching teachers on how to increase pupil’s marks have conspired to force the purge. Using Bounceback 7 as bedrock to learn and practice maths has led to a resurgence it is popularity.

Simple to operate the program covers 15 key areas of maths through a of series games that can be played in the classroom and at home. Multiplication, division, subtraction and addition etc. (see below for a summary) are supported by lesson activities and ideas for homework with printable homework sheets. The CD ROM includes teacher’s notes that include teaching objectives, key vocabulary and notes on teaching points.

The lesson activities include demonstrations of concepts and calculation techniques. The games are interactive to give the student and teacher instant feedback. The tests results can be printed to give the pupil and teacher a record. The homework sheets can be completed and marked on screen, or printed for use as a traditional homework exercise

The maths games ask questions on the area of maths being tested and then marks the answers. It provides a fun base to learning maths for the child and a good indication of their progress to the teacher or parents. A really great feature is just how simple it is to operate. The menu leads straight to the game which includes advice to teachers on the choice and printable worksheets.

Bounceback 7 includes:-  Number sequences, Negative numbers , Square numbers, Factors, Fractions, percentages and decimals, Ratio and proportion; Mental and written calculation methods for addition; subtraction; multiplication and division; Calculating with money; Solving word problems involving numbers in “real life”; Units of length;  mass and capacity; Perimeter and area; 2D and 3D shapes; Time; Triangle;  Coordinates; Line symmetry and reflection; Naming, estimating, measuring, and drawing angles; Interpreting information from tables and lists; Bar charts; Line graphs; Pie charts; Mode and range; Probability.

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